Nintendo 64 System Specifications

CPU : MIPS 64-bit RISC CPU (customized R4000 series)
Clock Speed: 93.75 MHz
MEMORY : RAMBUS D-RAM 36Mbit Transfer Speed: maximum 4,500M bit/sec.
(Extension of the memory is possible with “Expansion Pak”.)
CO-PROCESSOR : RCP: SP (sound and graphics processor) and DP (pixel drawing processor) incorporated.
Clock Speed: 62.5MHz (MIPS 32-bit RISC loading)
RESOLUTION : 256 x 224 ~ 640 x 480 dots.
Flicker-free interlace mode support
COLOR : Max 32-bit RGBA Color frame buffer support
Standard 21-bit color output
GRAPHIC PROCESSING : Z buffer
Anti-aliasing
Realistic texture mapping: Tri-linear filtered MIP-map interpolation, Perspective correction, Environment mapping
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