| CPU | : | MIPS 64-bit RISC CPU (customized R4000 series) Clock Speed: 93.75 MHz |
| MEMORY | : | RAMBUS D-RAM 36Mbit Transfer Speed: maximum 4,500M bit/sec. (Extension of the memory is possible with “Expansion Pak”.) |
| CO-PROCESSOR | : | RCP: SP (sound and graphics processor) and DP (pixel drawing processor) incorporated. Clock Speed: 62.5MHz (MIPS 32-bit RISC loading) |
| RESOLUTION | : | 256 x 224 ~ 640 x 480 dots. Flicker-free interlace mode support |
| COLOR | : | Max 32-bit RGBA Color frame buffer support Standard 21-bit color output |
| GRAPHIC PROCESSING | : | Z buffer Anti-aliasing Realistic texture mapping: Tri-linear filtered MIP-map interpolation, Perspective correction, Environment mapping |
Nintendo 64 System Specifications
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